![]() ![]() This is undoubtedly a great addition but it also directly Groups of units can also be selected and ordered about from here as well. This includes whether or not the unit is in combat. View and manage all your units, a simple clicking the relevant icon will see you jump right to that unit, small over-laid icons will let you know exactly what that unit is currently up to, Frankly it's cool and easily allows you to While most of the games features will be quite familiar to any experienced RTS gamer, the dock-able 'Army Controller' will be new to everyone. Refine them all to the n'th degreeĪnd jam into a simply gorgeous graphics engine and it surely can't fail to be great? Can it? Well, the simple answer to that question is yes, but only just. In fact if you picked all your favourite features from any number of real time strategy titles and you're more or less guaranteed to find them here. Of course, I'll try to give you all the usual detail but let's start off with a reasonably short description of ParaWorld, think Age of Empires meets Jurassic Park and you won't be milesĪway. ![]() Adding something unique is not usually a bad thing and while the story does feel like it was written around having Dinosaurs in the game, it most definitely ![]() Dinosaurs have always fascinated people, which makes me wonder why there haven't been hundreds of games featuring the prehistoric monsters, maybe that's why SEK decided to shoe horn someĭino's into their new RTS game. ![]()
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